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The Week After Spring Break March 10, 2008

Posted by bperdue in : Uncategorized , trackback

Over the course of Spring Break I finished the structural aspects of the visualization, as well as much of the scripting for the visualization.  Here’s some screenshots:

snapshot_001.JPGsnapshot_002.JPGsnapshot_003.JPG

As you can see, the “tracer prim” in the middle zips around inside the spiral array.  Points on the spiral array (specifically the spherical prims) represent different keys, and the tracer heads to the appropriate spot according to what’s going on in the music.  As it goes, it leaves a trail of green particles which I’ve set up to make a line.

There are a couple of current issues with the visualization.  A minor one is that Second Life’s particle system only allows the particles to exist for 30 seconds tops.  In the original MuSA.RT visualization, the tracer’s path remains the entire time.  As long as you are watching the visualization I suppose it isn’t a huge deal, but that is one difference that SL’s limitations necessitate.

A more serious issue at the moment is that there is no way (at least using LSL) to allow the visualization to listen to an audio file, like an MIDI.  That’ll be the main hurdle to work around from this point; there should be a way to do it using some outside software to get the data somehow, but I haven’t tried anything just yet.

Other than that, a few more scripting classes (NCI’s Scripting 5, I think?) and a little research on MIDI’s rounds out the overall work I did since last week.

Approx. 7 hours.

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